Star Wars Battlefront II Hero Unlock Costs Slashed After Fan Outrage

Posted November 14, 2017

Reddit user TheHotter Potato, who's played the open beta, claims it takes over 2,300 minutes of online play just to unlock one hero. Prices have been effectively quartered, with Darth Vader and Luke Skywalker now costing 15,000 credits as opposed to 60,000, Palpatine, Chewbacca and Leia available for 10,000 as opposed to 40,000 and Iden now available for 5,000.

The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes. "We used data from the beta to help set those levels, but it's clear that more changes were needed". While I've enjoyed what I've played thus far in EA Access, the looming presence of its loot boxes blemish the overall presentation, and it now serves as a reminder that at their worst microtransactions aren't just unappetizing side dishes in a three-course meal - sometimes they spill out onto your dessert and make that taste a bit awful, too.

But in the case of Battlefront 2, allowing reviewers to unlock these heroes early ensures that their experience of the most divisive facet of the game isn't representative of what the average player will endure, with them not being forced to embark upon a lengthy grind in order to play as their favorite characters.

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Based on the extremely negative feedback on Reddit, maybe EA will rethink how credits are earned in Battlefront 2 before the game's worldwide release on Friday, November 17. "It will be live today, with an update that is getting loaded into the game".

It's good news that they're already planning to adjust the rates as they go, but there's no guarantee they'll be much more reasonable than the roughly 40 hours of play now required to attain a single hero-all while not making any other in-game purchases to slow down the process. That, as you might guess, upset a lot of players who would rather play a video game than work a second full-time job.

We appreciate the candid feedback, and the passion the community has put forth around the current topics here on Reddit, our forums and across numerous social media outlets.

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Of course, this won't be the last that we hear of Battlefront 2's loot boxes.

First, a refresher: over the weekend, folks on Reddit - particularly members of the Battlefront 2 subreddit - started crying foul on EA for Battlefront 2's progression system. We welcome the conversation.

It's great to have a no-charge way to pick up extra characters in a game that already costs $60, but when actually doing so is such a comparatively daunting task, it's understandable that some gamers would feel like it's little more than the appearance of offering the characters for free that EA is going for.

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EA developers have reportedly received death threats in the wake of Battlefront II's loot box and microtransaction controversy.